The arguments for and against putting F3 and W Series into F1 2022 (and beyond)
(c) @Formula1Game on Twitter |
The later editions of the Formula 1 game franchise have included more series on top of F1, with Formula 2 joining the fray as a playable car from F1 2019. But while this is welcome, the time is right to add Formula 3 and W Series to the game. It seems obvious from a gameplay and sales perspective.
Firstly, career mode. The game relies on new drivers coming up from F2 as part of a somewhat oddly-behaved driver market. George Russell moves midseason to Alfa Romeo in mine, for example, with people moving in and out of different teams with no real consideration for engine suppliers or development deals, and there are only around 30 drivers who can move up.
Want to read more about our @FIA_F2 2020 update?
— Formula 1® Game (@Formula1game) December 10, 2020
Head here: https://t.co/nb5w86qsPf pic.twitter.com/pfFoegBNFx
Instead, having a fuller pathway simulated in the game - both for the player and the AI - would add depth to the game and allow you to track the progress of a driver. The Young Driver Test at the end of the season could also be included to add realism.
Having a larger driver pool of about 100 (20 F1, 22 F2, 30 F3, 18 W and maybe add 10 free agents or wildcards) and making their cars available (so there would be 13 different cars in terms of machinery but a lot of liveries) would add some options too. Why not include the option of multi-class racing? Similarly, if Codemasters added a race full of drivable safety cars that would also add some novelty value.
At the same time, driving W Series or F3 cars could act as a great way to learn tracks. Every season I simulate Singapore because it’s Monaco on hard mode. Sometimes I sim Monaco too as it can be an exercise in frustration. I haven’t yet found a way to push and learn the track at the same time, and doing so in slower machinery might be a good first step for people like me. Plus, it’s sometimes quite relaxing to not push and drive around familiar tracks with the slower F2 cars to see where track limits are or just to drive for the sake of it in time trial.
There’s also the element of representation. Every single driver available in the current F1 game is a man, and adding W Series would see drivers like Jamie Chadwick in the game, and show that even in a virtual world, F1 doesn’t have to be a closed shop.
Financially, it might also give the feeder series teams a little extra money, although, from my experience of licensing, unless you’re right at the top, having your team name licensed isn’t that lucrative. It might have a knock-on effect for teams to sell to sponsors that they’ll get global exposure by being in a video game, like how Burger King managed to leverage their sponsorship of Stevenage in a really clever way.
I love Burger King's creativity.
— Harry's Marketing Examples (@GoodMarketingHQ) September 22, 2020
• Sponsors Stevenage FC
• To get their logo in FIFA 20
• Challenges gamers to play as Stevenage, score goals, and share on Twitter
• Stevenage most used team in “career mode”
• Shirts sell out IRL pic.twitter.com/1px3OHld5U
However, I can see the arguments against adding F3 and W Series too. They’re not the pinnacle of the sport and they’re not the step below that either, so how much interest is there likely to be from players?
There is also the pressure of an annual development cycles for the game. With Miami’s street track to add and the new vehicle regulations to implement, it might be a tough ask to introduce two new series and around 50 drivers into the game at the same time. In some ways, Codemasters may have got a break in some way with Imola and Portimรฃo being added to the game, with track scans and information from Project Cars, another driving franchise in the same company that already features those two tracks.
A first full send around Portimao on #F12021Game ๐ต๐น๐ฎ
— Red Bull Racing Esports (@redbullracingES) September 14, 2021
๐ฅ @marcelkiefer_ pic.twitter.com/t5fpZxv8sD
There is also the news that Qatar is being added to the 2021 schedule, before taking a year off for the men’s football World Cup and returning for another decade from 2023. It means the circuit probably won’t feature in a game until 2023, with Codemasters saying it takes up to a year to virtually build a new track.
Spare a thought for Codemasters at this very moment as they have to make the Qatar Grand Prix Circuit from scratch for PS4,PS5,XBOX and PC.#Formula1 #QatarGP @Formula1game @Codemasters
— Alex Dowling (@WellSpokenBloke) September 30, 2021
And while there are more pros than cons, that might be the biggest reason that knocks it on the head for a couple of years. There are a lot of discussions about the subject of “crunch” in video game production, and the relentlessness of annual deadlines can be really damaging, both to a franchise’s reputation (NBA Live, WWE 2K) and to the people who put these games together, so while I believe that seeing more feeder series racing in Formula 1 video games is a good thing, they can come with a massive human cost attached.
PREVIOUSLY THIS SEASON – POST-RACE
๐ท๐บ R15 - Centurion
๐ฎ๐น R14 – Papaya Progress
๐ณ๐ฑ R13 – Home bankers
๐ง๐ช R12 – The Duckworth-Lewis-Stern method ☔
๐ญ๐บ R11 – Everyone wakes up and chooses chaos
๐ฌ๐ง R10 – Penalty, shoot out
๐ฆ๐น R9 – Doubles
๐ฆ๐น R8 – Ruining Mr Saturday's graduation party
๐ซ๐ท R7 – Staying positive
๐ฆ๐ฟ R6 – The award for Best Supporting Driver
๐ฒ๐จ R5 – The enjoyment of a genuine three-way battle
๐ช๐ธ R4 – Getting out-thought if not outfought
๐ต๐น R3 – Portimรฃo and the benefits of a rule change
๐ฎ๐น R2 – Max Verstappen and the Italian curse
๐ง๐ญ R1 – Bahrain and comparing qualifying pace with 2020
AROUND THE 2021 SEASON
๐งจ How do you play politics at 200mph?
๐ Formula 2, Formula 3 and W Series – Why F1's support races are great
๐ The pros and cons of sprint qualifying
๐ฎ Four odd predictions for F1 2021